Cloudflare 收购 Deno,Deno 停止开发
https://www.solidot.org/story?sid=85570
https://www.solidot.org/story?sid=85570
WSL containers is now generally available
https://blogs.windows.com/windowsdeveloper/2026/09/29/wsl-containers-now-generally-available/
https://blogs.windows.com/windowsdeveloper/2026/09/29/wsl-containers-now-generally-available/
How to build motion design studio with Opus 5.5 ( Full-course )
https://x.com/0xmovez/status/2104216919033192746
https://x.com/0xmovez/status/2104216919033192746
微软官方开源:一键把全新 Windows 11 变成干净、清爽的开发机
https://www.appinn.com/microsoft-windows-developer-config/
https://www.appinn.com/microsoft-windows-developer-config/
Using Claude Code: Spending your effort
https://claude.dev/blog/spending-your-effort/
https://claude.dev/blog/spending-your-effort/
联动偶像女团,成了《守望先锋》十年里最神的操作?
https://www.yystv.cn/p/14428
https://www.yystv.cn/p/14428
How To Make Good Small Games
https://farawaytimes.blogspot.com/2023/02/how-to-make-good-small-games.html
1. A game’s quality is independent from its scale.
2. A game’s quality is independent from its emotional scope.
3. A game defines the terms of its own success.
4. A game succeeds when it fulfills its promises.
5. It's easier for a game to succeed if it makes smaller promises.
6. Fulfill promises in an interesting and delightful way.
7. Don’t over-deliver on your promises.
8. Form factor is a part of a game’s promises.
9. Finish your game before releasing it.
10. Serial games are not a shortcut.
11. Don’t worry about going viral.
12. Good is good enough.
13. Have fun :)
https://farawaytimes.blogspot.com/2023/02/how-to-make-good-small-games.html
1. A game’s quality is independent from its scale.
2. A game’s quality is independent from its emotional scope.
3. A game defines the terms of its own success.
4. A game succeeds when it fulfills its promises.
5. It's easier for a game to succeed if it makes smaller promises.
6. Fulfill promises in an interesting and delightful way.
7. Don’t over-deliver on your promises.
8. Form factor is a part of a game’s promises.
9. Finish your game before releasing it.
10. Serial games are not a shortcut.
11. Don’t worry about going viral.
12. Good is good enough.
13. Have fun :)
Joys of Small Game Development
https://abagames.github.io/joys-of-small-game-development-en/
https://abagames.github.io/joys-of-small-game-development-en/
开发者集体吐槽:“AI搞乱我的游戏代码、架构一团糟”,同行:“别让AI放飞自我”
http://www.gamelook.com.cn/2026/09/601703/
http://www.gamelook.com.cn/2026/09/601703/
一日一技|我的 Windows 11 头像会动,你也可以
https://sspai.com/post/114312
https://sspai.com/post/114312
微软证明Windows 11的WinUI现代界面性能表现能击败传统Win32
https://www.cnbeta.com.tw/articles/tech/1575690.htm
https://www.cnbeta.com.tw/articles/tech/1575690.htm
一次史上最昂贵的游戏设计实验:“吹哥”分享《沉星之序》开发理念
https://www.yystv.cn/p/14271
https://www.yystv.cn/p/14271
16 万 Star 的 OpenCode 彻底重写:API 全部重做、Bun 换 Node、桌面端迁移 Electron
https://www.infoq.cn/article/6yN5sFxOqoBX2h32YtjC
https://www.infoq.cn/article/6yN5sFxOqoBX2h32YtjC
代码定义结构,权重存储知识:一个例子看懂大模型如何推理
https://mp.weixin.qq.com/s/TM9lv6b-9AH8O9ZiApgTBA
https://mp.weixin.qq.com/s/TM9lv6b-9AH8O9ZiApgTBA
MiMo Code:将编程 Agent 扩展到长程任务
https://mimo.xiaomi.com/zh/blog/mimo-code-long-horizon
https://mimo.xiaomi.com/zh/blog/mimo-code-long-horizon
I break down 4 new Windows 11 tools from Build 2026 that genuinely stood out and show where the OS is heading
https://www.windowscentral.com/microsoft/windows-11/4-tools-for-windows-11-that-stood-out-to-me-during-build-2026
https://www.windowscentral.com/microsoft/windows-11/4-tools-for-windows-11-that-stood-out-to-me-during-build-2026
The secret to Overwatch's revitalization? Over-communicating.
https://www.gamedeveloper.com/production/the-secret-to-overwatch-s-revitalization-over-communicating-
https://www.gamedeveloper.com/production/the-secret-to-overwatch-s-revitalization-over-communicating-
The Self-Healing Agent Harness
https://x.com/intuitiveml/status/2048912026018484317
https://x.com/intuitiveml/status/2048912026018484317